The Tuseday system is an extraordinarily simplified RPG battle system. The only dice used is a d%.

Four stats:
Strength
Endurance
Agility
Wisdom

Their uses should be obvious.

All damage is done through simple addition and subtraction; the only random number generated is to see if an attack hits or not.

Magic is known as "force." Characters must spend turns increasing their "force" in order to use magic. If a character spends four turns increasing their "force" their abilities skyrocket.

Everything has an associated element; Earth, Plant, Stone, Air, Fire, Thunder, Water, and Ice. Each element has an associated list of available spells.

If you missed it the first time, simplicity is the key here.